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Hearts of iron 4 modifiers
Hearts of iron 4 modifiers






hearts of iron 4 modifiers

Industrial_capacity_factory = 2.50 #工廠產出 +250% (Factory Output) #opinion_gain_monthly_same_ideology_factor = 1.0 #同意識形態關係每月增加 +100% (not sure about this one, it even doesn't work on advisors) #opinion_gain_monthly_factor = 1.0 #關係每月增加 +100% (not sure about this one, it even doesn't work on advisors) Trade_opinion_factor = 1.0 #貿易關係加成 +100% (effects on the priority of trading.) ( Please ignore the Chinese explanation which I used in a Chinese game forum. Here below are what I have tested and actual worked. If you prefer the attack/defence ones, yo can find a handful in the minister traits file in common. Production_speed_nuclear_reactor_factor = 0.5Īs you can tell, I much prefer the construction and production modifiers. Production_speed_radar_station_factor = 0.5

hearts of iron 4 modifiers

Production_speed_rocket_site_factor = 0.5

hearts of iron 4 modifiers

Production_speed_synthetic_refinery_factor = 0.5 Production_speed_infrastructure_factor = 0.5 Production_speed_industrial_complex_factor = 0.5 Production_speed_arms_factory_factor = 0.5 Production_speed_anti_air_building_factor = 0.5 Production_speed_coastal_bunker_factor = 0.5 Production_factory_max_efficiency_factor = 0.5 Haven't tested them, but this is what my new static_modifier difficulty modifier for easy looks like: Edit: I looked in the minister modifier (or whatever its called.minister traits or something) file and found a few.








Hearts of iron 4 modifiers